Hammerting Cinematic

(2020) A cinematic trailer I had the opportunity to direct. From sketching ideas, the flow, concept to final artwork together with my friend and colleague Axel Dahlborg as a 2d artist supporting with several shots. A very rewarding experience as this was my first time directing and creating a game trailer.

  • This shot of The Gate was first created in maya, then lit and rendered to several layers into Photoshop where I put additional 2d paint work to get the handpainted style. The pinetrees were painted by my friend/colleague Axel Dahlborg.

  • The Hammerting logo is sculpted and rendered in Zbrush.